Ruined
City (February
2005)
This
vision of a future city in ruins started out as a commissioned CD
sleeve. The customer asked for something that would convey an abstract
urban feeling, something like a city at night. The image wasn't chosen
for the work eventually, so, after minor changes I made a new artwork
out of it.
I
created this piece
entirely inside the Bryce software. The sky is a preset Sky and Fog
setting that I slightly edited. The ground is a Ground Plane with one
of my textures applied to it. The buildings are six cubes that got
stretched alone the Y axis. I added some Symmetrical Latices to the top
of four of the buildings and used them as a boolean subtraction tool to
achieve the ruined buildings effect.
Software used:
Detail Images:
This work is licensed under a