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Spheroid (August 2004)
Spheroid
Facing the Spheroid, there's a light shining through. It's the light of knowledge, it's the light of wisdom, it's the light shining through new technologies, advancing the human race to a new horizon.

I started by modeling the Spheroid using Wings 3D. I started with a simple sphere, used the Cut and Connect command to create the polygons I needed, then I used the Extrude command to get the final result. I imported the Spheroid to Bryce, added two endless plains, on on the bottom and one on top. I gave both the plains and the Spheroid a material I created using Bryce presets and changing them, then I changed the horizontal haze to yellow. I used DAZ|Studio to morph the face of the Michael 3.0 model, then I imported him into Bryce. I positioned everything and added a single yellow light, which I placed inside the Spheroid. I changed the face color to yellow and rendered the piece. The render took three days.

Software used:
Models used:

Detail Images:
Spheroid - Detail Image #1

Spheroid - Detail Image #2

Spheroid Model:
Spheroid Model

Creative Commons License

This work is licensed under a
Creative Commons Attribution 2.5 License.