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Electricity Soup (July 2004)
Electricity Soup
She is being created in a void, by a passing stream of electronic chaos. She is being created by light. She is being given birth, but not in the ordinary way, but in an artificial way. She is almost ready to step out of the light, and into the real world, but when she gets there - what would she find? What is the purpose of her creation? A new artificial being, introduced into a world of the future.

Various DAZ software and models where used in this piece. I started out, building the background in Bryce. I used a Ground Plane, a Symmetrical Lattice and eight 2D Face Verticals (rectangular 2D objects). I created five materials, one went to the lattice and the ground plane, the other four I distributed evenly between the 2D Faces. For the model I used Victoria 3.0 with a FlipDo2 hair from DAZ. I used the International Beauties Maps and Morphs Pak to get her natural skin tone and to morph her face a bit, giving her a slightly Asian look. I posed her into a womb-like position using DAZ|Studio, and imported her into Bryce using Turbo Import. I then positioned her using the Bryce controls, and rendered the piece. The render took two days.

Software used:
Models used:

Detail Images:
Electricity Soup - Detail Image #1

Electricity Soup - Detail Image #2

Electricity Soup - Detail Image #3

Creative Commons License

This work is licensed under a
Creative Commons Attribution 2.5 License.