Alter Ego
(August
2004)
She
was strolling along the paths of her sub conscience, looking for her
alter ego, lost long ago. See came alone some ruins, where she found
her other self, trapped in a rusty cage.
First I
created an Endless
Plane in Bryce, used it as the floor, and added a texture from the DAZ
Stressed Metal Texture Kit. I added a cube, and applied to it another
texture from the same set, to turn the cube into a rusty metal cage. I
imported DAZ's Temple Ruins into Bryce and scattered them across my
scene. I added another Endless Plane, moved it alone the Y axis so that
it became the ceiling and applied the same texture to it used for the
floor. I turned off the horizontal light, creating a completely dark
scene, then I added some carefully placed lighting. I uploaded The Girl
model to DAZ|Studio, added her default hair and her Catsuit. I then
opened the Catsuit texture in Photoshop Elements and created two
different textures for her, one blue and the other red. I now returned
to DAZ|Studio and created two The Girl characters, one with red and the
other with blue. I added her sunglasses from a DAZ freebie, posed both
characters and imported them to Bryce using Turbo Import. I put the
blue Girl inside the cage and the red Girl just bellow the cage,
watching her. I added more lights to illuminate both Girl characters
and the cage. I then rendered the scene.
Software used:
- Bryce
- DAZ|Studio
- Photoshop Elements
Models used:
- The Girl
- Catsuit
- Sunglasses
- Temple Ruins
- Stressed Metal Texture Kit
Detail Images:
This work is licensed under a